Sep 06, 2006, 09:43 PM // 21:43
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#2
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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Instead of not having an elite, put Hundred blades in there, it'll speed things up.
10-15k a run!?!?!, a lucky run maybe.... but Gj on the guide
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Sep 06, 2006, 09:52 PM // 21:52
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#3
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Frost Gate Guardian
Join Date: Jan 2006
Location: sunny-ish... Scotland
Guild: WEAK
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pr is inspiration not illusion..
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Sep 06, 2006, 10:00 PM // 22:00
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#4
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Frost Gate Guardian
Join Date: Dec 2005
Location: New York
Guild: Official SteamPowered Guild (Valves Valiant Tyrian Fighters, [VVTF])
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Its true, you don't need an elite, but it helps if you have an elite sword skill like hundred blades or dragon slash to speed things up. On my warrior, i run the same build only using axes, so I bring cleave, as I try to shy away from eviscerate because the conditions are counter-productive against the spiders, as they use Melandru's Resiliance.
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Sep 06, 2006, 10:44 PM // 22:44
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#5
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Lion's Arch Merchant
Join Date: Jan 2006
Location: holland
Guild: [PIKY]
Profession: R/
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lol, there is a 98 pages long guide on the forums about spider solo with 3/4 working builds in it
it's a nice guide, but a little outdated
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Sep 06, 2006, 10:55 PM // 22:55
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#6
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Leather Rebels, (LR)
Profession: W/
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only spiderfarming build that actualy needs an elite, is the one that uses Healing Hands, and its getting to the point where healing hands isnt even needed anymore, so basicly, none of the spider farming builds actualy need an elite
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Sep 06, 2006, 11:10 PM // 23:10
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#7
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Ascalonian Squire
Join Date: Sep 2006
Guild: Phase Three
Profession: W/
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Cleave, Executioner's Strike, Penetrating Blow, Penetrating Chop, Sprint, Physical Resistance, "Watch Yourself!", Healing Signet.
FOUR attacks, still no elite required!
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Sep 06, 2006, 11:45 PM // 23:45
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#8
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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Here's a note: talking to rastigan does absolutely nothing unless you kill the very first group which consists of an abyssal and 2 rangers at the front of the tower of courage.
Now, aggroing the shadow army with rastigan in your "aggro bubble" is asking to get him killed.
I will happily provide proof to confirm that talking to rastigan b4 clearing gets him killed is a GW Myth.
I always grab quest as soon as I enter the FoW with my necro, so I dont have to talk to him when he gets to the door of the tower.
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Sep 06, 2006, 11:56 PM // 23:56
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#9
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Michigan
Guild: None Currently
Profession: W/
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Quote:
Originally Posted by Ogel
Cleave, Executioner's Strike, Penetrating Blow, Penetrating Chop, Sprint, Physical Resistance, "Watch Yourself!", Healing Signet.
FOUR attacks, still no elite required!
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hacks
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Sep 07, 2006, 12:02 AM // 00:02
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#10
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IRC W H O R E
Join Date: Feb 2006
Location: Australian Trolling Crew HQ, rightful leader and administration
Guild: Yale University [Snow]
Profession: W/
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err... Cleave's an elite
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Sep 07, 2006, 12:09 AM // 00:09
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#11
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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Well, I've been gone for a while, and now I'm back. Just 1 really glaring thing in your build-
Physical Resistance is Inspiration, not Illusion; the two points that you have for it won't help you very much if you're just using PR to get +hp -dmg from a stance shield.
My suggestion: Dump PR entirely and remove 1 point from either your tactics or swordsmanship in favor of dumping them in Domination and bringing Hex Breaker. This will help you a little vs. those skales (in survival terms) and is an easily maintainable stance to boot. The only downside is that it ends once you're the target of a hex and must be re-applied. If you don't choose to make use of Hex Breaker, put the suggessted points instead into Inspiration and make more use out of Physical Resistance.
Regards- Blade
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Sep 07, 2006, 12:37 AM // 00:37
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#12
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by AkumaZ
err... Cleave's an elite
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well there you have it the don't need an elite with an elite build -its new-
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Sep 07, 2006, 03:13 AM // 03:13
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#13
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Michigan
Guild: None Currently
Profession: W/
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still trying to figure out why a sup tactics rune. Only tactic skill I see is heal signet, and it's a lot faster with an elite.
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Sep 07, 2006, 08:57 AM // 08:57
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#14
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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dolyak signet isnt needed when you have watch yourself and physical resistance
Quote:
Originally Posted by lambda the great
Instead of not having an elite, put Hundred blades in there, it'll speed things up.
10-15k a run!?!?!, a lucky run maybe.... but Gj on the guide
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EDIT: you get about 4 shards per run on average
Last edited by Ic Zero; Sep 07, 2006 at 09:25 AM // 09:25..
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Sep 07, 2006, 09:16 AM // 09:16
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#15
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IRC W H O R E
Join Date: Feb 2006
Location: Australian Trolling Crew HQ, rightful leader and administration
Guild: Yale University [Snow]
Profession: W/
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I meant the axe build posted above that claims to have no elite =P, disregard me.
Btw, as clarification the spiders use Melandru's Resilience, which only activates when they have a condition.
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Sep 07, 2006, 02:37 PM // 14:37
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#16
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Ascalonian Squire
Join Date: Sep 2006
Guild: Phase Three
Profession: W/
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Fine, fine, you caught me...
Penetraing Chop, Penetrating Blow, Executioner's Strike, Power Attack.
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Sep 07, 2006, 02:53 PM // 14:53
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#17
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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Quote:
Originally Posted by Ogel
Fine, fine, you caught me...
Penetraing Chop, Penetrating Blow, Executioner's Strike, Power Attack.
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lol power attack, why dont you take cyclone axe instead
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Sep 07, 2006, 04:09 PM // 16:09
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#18
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Jungle Guide
Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
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sprint
physical resistance
heal sig
i will survive
penetrating chop
penetrating blow
cyclone
triple chop {E}
makes fast work out of them.
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Sep 07, 2006, 08:30 PM // 20:30
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#19
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Guest
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Thanks for ur post guys and about the attribute mistake.. i just quickly set it up for the screen shot.. so my bad :P.. and i know an elite is faster but lots of ppl get put off having to go and capture an elite wen all u have to do is visit the skill person.. its most probably outdated i know but i used to use this build ages ago and i had stopped playing gw for a while and my guildies needed some help from me.. for the comment about dolyak not being needed wen using physical and watch urself.. u can take the healing slightly easier wen u use dolyak.. The build was originaly created by me and a friend.. it took us a while to get the right skills.. but we later searched for a build and found a very similar one so we just changed 1 skill.. we used to use shields up instead of ps.. i get 2 - 3 shards per run.. (around 9k , and about 3k of other stuff).. i remember getting 6 shards per run.. once apon a time..
EDIT: The 2 point for ps are there coz they are extra points.. besides ps will last longer with them about 8sec if i remember right
Last edited by Pojnx; Sep 07, 2006 at 08:33 PM // 20:33..
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Sep 07, 2006, 08:46 PM // 20:46
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#20
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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Quote:
Originally Posted by Pojnx
Thanks for ur post guys and about the attribute mistake.. i just quickly set it up for the screen shot.. so my bad :P.. and i know an elite is faster but lots of ppl get put off having to go and capture an elite wen all u have to do is visit the skill person.. its most probably outdated i know but i used to use this build ages ago and i had stopped playing gw for a while and my guildies needed some help from me.. for the comment about dolyak not being needed wen using physical and watch urself.. u can take the healing slightly easier wen u use dolyak.. The build was originaly created by me and a friend.. it took us a while to get the right skills.. but we later searched for a build and found a very similar one so we just changed 1 skill.. we used to use shields up instead of ps.. i get 2 - 3 shards per run.. (around 9k , and about 3k of other stuff).. i remember getting 6 shards per run.. once apon a time..
EDIT: The 2 point for ps are there coz they are extra points.. besides ps will last longer with them about 8sec if i remember right
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you take no dmg when PR and ''Watch Yourself'' are up anyways, the healing is only needed for poison
Last edited by Ic Zero; Sep 07, 2006 at 09:04 PM // 21:04..
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